弄
弄.01 -
Aliases:
弄 (v.)
Roles:
ARG0-agent: agent
ARG1-result: entity arg0 obtains
ARG1-result: entity arg0 obtains
(IP (NP-SBJ (-NONE- *pro*)) (VP (ADVP (AD 还)) (VP (VV 弄) (AS 了) (NP-OBJ (QP (CD 一) (CLP (M 个))) (ADJP (JJ 小型)) (NP (NN 图书馆)))))) arg0: *pro* arg1: 一 个 小型 图书馆 argm: 还
弄.02 -
Aliases:
弄 (v.)
Roles:
ARG0-agent: agent
ARG1-patient: entity arg0 tricks
ARG1-patient: entity arg0 tricks
(NP (NP-APP (CP (WHNP-2 (-NONE- *OP*)) (CP (IP (NP-SBJ (-NONE- *pro*)) (VP (VV 改编) (NP-OBJ (-NONE- *T*-2)))) (DEC 的))) (NP-PN (NR 台湾)) (NP (NN 民谣))) (IP-TTL (PU 「) (NP-SBJ (NN 草螟)) (VP (VV 弄) (NP-OBJ (NN 鸡公))) (PU 」))) arg0: 草螟 arg1: 鸡公
弄.03 -
Aliases:
弄 (v.)
Roles:
ARG0-agent: entity described
ARG1-theme: thing arg0 figures out
ARG1-theme: thing arg0 figures out
(IP-OBJ (IP-Q-TPC (NP-SBJ (DNP (NP-TTL (PU 《) (ADJP (JJ 星际)) (NP (NN 大战)) (PU 》)) (DEG 的)) (NP (NN 神话))) (VP (ADVP (AD 倒底)) (PP-DIR (P 从) (NP-WH (PN 何))) (VP (MSP 而) (VP (VV 来))))) (PU ,) (NP-SBJ (-NONE- *pro*)) (VP (ADVP (AD 实在)) (ADVP (AD 也)) (VP (VPT (VV 弄) (AD 不) (VA 清楚))))) arg0: *pro* arg1: 《 星际 大战 》 的 神话 倒底 从 何 而 来 argm: 也 argm: 实在
弄.04 -
Aliases:
弄 (v.)
Roles:
ARG0-causer: cause
ARG1-prd: thing arg0 causes
ARG1-prd: thing arg0 causes
(IP (ADVP (AD 然而)) (NP-SBJ (NN 理财)) (VP (ADVP (AD 也)) (IP-ADV (NP-SBJ (-NONE- *PRO*)) (VP (PP (P 和) (NP (NN 性事))) (VP (VA 一样)))) (PU ,) (VP (VV 让) (NP-OBJ (QP (CD 许多)) (NP (NN 人))) (IP (NP-SBJ (-NONE- *PRO*)) (VP (PP-LOC (P 在) (LCP (IP (NP-SBJ (-NONE- *PRO*)) (VP (VV 一知半解) (PU 、) (VV 进退两难))) (LC 下))) (PU ,) (VP (VV 弄) (DER 得) (VP-EXT (VP (VV 身心俱疲)) (VP (NP-PRD (QP (CD 一) (CLP (M 场))) (NP (NN 空))))))))))) arg1: *PRO* arg1: 身心俱疲 一 场 空 argm: 在 *PRO* 一知半解 、 进退两难 下