打
打.01 -
Aliases:
打 (v.)
Roles:
ARG0-agent: caller
ARG1-instrt: telephone, annotate as Arg1-MWE
ARG2-tar: party called
ARG1-instrt: telephone, annotate as Arg1-MWE
ARG2-tar: party called
(IP (NP-SBJ (PN 我)) (VP (ADVP (AD 已经)) (VP (VV 打) (NP-OBJ (NN 电话)) (PP (P 给) (NP-PN (NR 斯特恩)))))) arg0: 我 arg1: 电话 arg2: 给 斯特恩 argm: 已经
打.02 -
Aliases:
打 (v.)
Roles:
ARG0-agent: hitter
ARG1-patient: person hit
ARG2-est: result of the hitting
ARG1-patient: person hit
ARG2-est: result of the hitting
(IP-OBJ (NP-PN-SBJ (NR 鲍萨)) (VP (VV 会) (VP (LB 被) (CP-OBJ (WHNP-1 (-NONE- *OP*)) (IP (NP-TPC (-NONE- *T*-1)) (NP-SBJ (DNP (NP-PN (NR 泰森)) (DEG 的)) (ADJP (JJ 铁)) (NP (NN 拳))) (VP (VV 打) (DER 得) (VP-EXT (VNV (VV 爬) (AD 不) (VV 起来))))))))) arg0: 泰森 的 铁 拳 arg1: *T*-1 arg2: 爬 不 起来
打.03 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-tar: thing arg0 does
ARG1-tar: thing arg0 does
(IP-OBJ (NP-TMP (NT 现在)) (NP-SBJ (PN 他)) (VP (VP (DP-ADV (DT 每) (CLP (M 天))) (VP (VP (VV 要) (VP (VV 做) (NP-OBJ (ADJP (JJ 早)) (NP (NN 锻炼))))) (PU ,) (VP (PP (P 绕) (NP (NN 村子))) (VP (VV 跑) (QP-EXT (CD 三千) (CLP (M 米))))))) (PU ;) (VP (NP-TMP (NT 晚上)) (ADVP (AD 则)) (VP (VP (VV 到) (NP-OBJ (NN 村体育场))) (VP (MSP 去) (VP (VV 打) (NP-OBJ (NN 篮球)))))))) arg0: 他 arg1: 篮球 argm: 现在 argm: 晚上
(NP-SBJ (CP (WHNP-2 (-NONE- *OP*)) (CP (IP (NP-SBJ (-NONE- *T*-2)) (VP (VP (ADVP (AD 曾)) (VP (VV 任) (NP-OBJ (NP-PN (NR 海基会)) (ADJP (JJ 副)) (NP (NN 秘书长))))) (PU 、) (VP (PP (P 与) (NP-PN (NR 中共))) (VP (VV 打) (AS 过) (NP-OBJ (NN 交道)))))) (DEC 的))) (NP-PN (NR 石齐平))) arg0: *T*-2 arg0: 与 中共 arg1: 交道
(IP (ADVP (AD 否则)) (NP-SBJ (-NONE- *pro*)) (VP (ADVP (AD 就)) (VP (VV 会) (VP (ADVP (AD 大)) (VP (VV 打) (NP-OBJ (NN 折扣))))))) arg0: *pro* arg1: 折扣 argm: 大 argm: 就 argm: 否则
打.04 -
Aliases:
打 (v.)
Roles:
ARG0-agent: issuer
ARG1-result: theme
ARG2-rec: receiver
ARG1-result: theme
ARG2-rec: receiver
(IP (NP-SBJ (-NONE- *PRO*)) (VP (ADVP (AD 不)) (VP (VV 打) (NP-OBJ (PU ") (NN 白条) (PU "))))) arg0: *PRO* arg1: " 白条 " argm: 不
打.05 -
Aliases:
打 (v.)
Roles:
ARG0-agent: exporter
ARG1-result: product
ARG1-result: product
(IP (NP-SBJ (-NONE- *PRO*)) (VP (BA 把) (IP-OBJ (NP-SBJ (NP (NN 当地)) (NP (PU ") (NN 拳头) (PU ")) (NP (NN 产品))) (VP (VRD (VV 打) (VV 出去)))))) arg0: *PRO* arg1: 当地 " 拳头 " 产品
打.06 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-patient|theme: instrument
ARG1-patient|theme: instrument
(IP (NP-TPC (DP (DT 这些)) (NP (NN 算盘))) (PU ,) (NP-SBJ (NP (NN 产业界)) (NP (PN 自己))) (VP (VV 打) (DER 得) (VP-EXT (ADVP (AD 最)) (VP (VA 精)))) (PU 。)) arg0: 产业界 自己 arg1: 这些 算盘 argm: 最 精
打.07 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-patient: thing arg0 opens
ARG1-patient: thing arg0 opens
(IP (NP-SBJ (NN 停电)) (VP (VV 使得) (NP-OBJ (DNP (NP (NP-APP (DNP (NP (PN 他)) (DEG 的)) (NP (NN 本业))) (NP (NN 楼下) (NN 医检所))) (DEG 的)) (NP (NN 铁门))) (IP (NP-SBJ (-NONE- *PRO*)) (VP (VPT (VV 打) (AD 不) (VV 开)))))) arg1: *PRO*
打.08 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-purpose: thing arg0 fights to obtain
ARG1-purpose: thing arg0 fights to obtain
(NP (CP (WHNP-1 (-NONE- *OP*)) (CP (IP (NP-SBJ (-NONE- *T*-1)) (VP (VV 帮) (NP-PN-OBJ (NR 刘邦)) (IP (NP-SBJ (-NONE- *PRO*)) (VP (VV 打) (NP-OBJ (NN 天下)))))) (DEC 的))) (NP-PN (NR 赵子龙))) arg0: *PRO* arg1: 天下
打.09 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-result: thing arg0 advertises with
ARG1-result: thing arg0 advertises with
(IP (NP-SBJ (ADVP (AD 只有)) (NP-PN (PU 「) (NP-PN (NR 庾澄庆)) (CC &) (NP (ADJP (JJ 顶尖)) (NP (NN 拍档))) (PU 」))) (VP (PP-PRP (P 因) (IP (NP-SBJ (-NONE- *PRO*)) (VP (VV 打) (AS 著) (NP-OBJ (DNP (NP (NP-APP (CP (WHNP-1 (-NONE- *OP*)) (IP (NP-SBJ (-NONE- *T*-1)) (VP (VV 成名)))) (NP (NN 歌手))) (NP-PN (NR 庾澄庆))) (DEG 的)) (NP (NN 招牌)))))) (VP (MSP 而) (VP (VP-FOC (VV 销售)) (VP (VA 不错)))))) arg0: *PRO* arg1: *OP* *T*-1 成名 歌手 庾澄庆 的 招牌
打.010 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-prd: thing arg0 casts
ARG2-instrt: thing arg1 is cast with
ARG1-prd: thing arg0 casts
ARG2-instrt: thing arg1 is cast with
(NP-SBJ (CP (WHNP-1 (-NONE- *OP*)) (CP (IP (NP-SBJ (-NONE- *pro*)) (VP (NP-MNR (NN 铁)) (VP (VV 打) (NP-OBJ (-NONE- *T*-1))))) (DEC 的))) (NP (NN 衙门))) arg0: *pro* arg1: *T*-1 arg2: 铁
打.011 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-result: thing arg0 obtains
ARG2-instrt: instrument
ARG1-result: thing arg0 obtains
ARG2-instrt: instrument
(IP (NP-SBJ (DNP (LCP (NP (NN 农地)) (LC 里)) (DEG 的)) (NP (NN 水车))) (VP (VPT (VV 打) (AD 不) (VV 到)) (NP-OBJ (NN 水)))) arg2: 农地 里 的 水车 arg1: 水
打.012 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-theme: war, fight
ARG1-theme: war, fight
(NP-SBJ (NN 南军)) (VP (VV 打) (AS 过) (NP-OBJ (NN 南北) (NN 战争))))) arg0: 南军 arg1: 南北 战争
打.013 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-patient: target
ARG1-patient: target
(IP-MNR (NP-SBJ (-NONE- *pro*)) (VP (ADVP (AD 反手)) (VP (VV 射击)))) (NP-SBJ (-NONE- *pro*)) (VP (ADVP (AD 都)) (VP (VV 能) (VP-OBJ (VRD (VV 打) (VV 中)) (NP (NN 目标))))))))) argm: 反手 射击 arg0: *pro* arg1: 目标
打.014 -
Aliases:
打 (v.)
Roles:
ARG0-NA: agent
ARG1-NA: MWE
ARG1-NA: MWE
( (IP (NP-SBJ (-NONE- *pro*)) (VP (ADVP (AD 还)) (ADVP (AD 老)) (VP (VV 打) (NP-OBJ (NN 喷嚏)))) (PU 。)) ) arg0: *pro* argm: 还 argm: 老 arg1: 喷嚏
打.015 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-patient: entity broken by arg0
ARG1-patient: entity broken by arg0
(IP (IP-CND (NP-SBJ (-NONE- *pro*)) (VP (ADVP (CS 如果) ) (NP-TMP (NN 一辈子) ) (ADVP (AD 不) ) (VP (VV 烧香) ) ) ) (PU ,) (NP-SBJ (PN 他) ) (VP (ADVP (AD 永远) ) (ADVP (AD 也) ) (VP (VPT (VV 打) (AD 不) (VV 破) ) (NP-OBJ (NN 香炉) ) ) ) ) (PU !) ) ) argm: 如果一辈子不烧香 arg0: 他 argm: 永远 argm: 也 arg1: 香炉
打.016 -
Aliases:
打 (v.)
Roles:
ARG0-agent: agent
ARG1-patient: patient
ARG1-patient: patient
(CP (IP (NP-TPC-1 (NP (NN 发票) (CC 和) (NN 行程)) (NP (NN 单))) (NP-SBJ (-NONE- *pro*)) (VP (VP (ADVP (AD 都)) (VP (VV 会) (VP (VRD (VV 打) (VV 出来)) (NP-OBJ (-NONE- *RNR*-2))))) arg1: 发票和行程单 arg0: *pro* argm: 都