Rolesets - 拍打

拍打

拍打.01 -

Aliases:

拍打 (v.)

Roles:

ARG0-agent: agent
ARG1-patient: patient

(IP 
  (NP-SBJ 
    (-NONE- *pro*))
                    
  (VP 
    (VP 
      (PP-MNR 
        (P 以)
                    
        (NP 
          (CP 
            (WHNP-1 
              (-NONE- *OP*))
                    
            (CP 
              (IP 
                (NP-SBJ 
                  (-NONE- *pro*))
                    
                (VP 
                  (VV 自制)
                    
                  (NP-OBJ 
                    (-NONE- *T*-1))))
                    
              (DEC 的)))
                    
          (ADJP 
            (JJ 短))
                    
          (NP 
            (NN 木棒))))
                    
      (VP 
        (VV 拍打)
                    
        (NP-OBJ 
          (NN 陶罐))))
                    
    (PU ,)
                    
    (VP 
      (MSP 好)
                    
      (VP 
        (VV 让)
                    
        (NP-OBJ 
          (NN 陶土))
                    
        (IP 
          (NP-SBJ 
            (-NONE- *PRO*))
                    
          (VP 
            (VV 变得)
                    
            (IP-OBJ 
              (NP-SBJ 
                (-NONE- *PRO*))
                    
              (VP 
                (ADVP 
                  (AD 更))
                    
                (VP 
                  (VA 紧实))))))))))
arg0: 
                    *pro* 
                
arg1: 
                    陶罐 
                
argm: 
                    以 *OP* *pro* 自制 *T*-1 的 短 木棒 
                

(IP 
  (NP-SBJ 
    (-NONE- *pro*))
                    
  (VP 
    (VP 
      (BA 将)
                    
      (IP-OBJ 
        (NP-SBJ 
          (CP 
            (WHNP-1 
              (-NONE- *OP*))
                    
            (CP 
              (IP 
                (NP-SBJ 
                  (-NONE- *pro*))
                    
                (VP 
                  (VV 揉好)
                    
                  (NP-OBJ 
                    (-NONE- *T*-1))))
                    
              (DEC 的)))
                    
          (NP 
            (NN 陶土)))
                    
        (VP 
          (VP 
            (VV 包覆)
                    
            (PP 
              (P 在)
                    
              (NP 
                (NN 外))))
                    
          (PU ,)
                    
          (VP 
            (PP-MNR 
              (P 用)
                    
              (NP 
                (NN 木棒)))
                    
            (ADVP 
              (AD 轻轻))
                    
            (VP 
              (VV 拍打))))))))
arg0: 
                    *pro* 
                
arg1: 
                    *OP* *pro* 揉好 *T*-1 的 陶土 
                
argm: 
                    轻轻 
                
argm: 
                    用 木棒 
                

(PP-ADV 
  (P 在)
                    
  (LCP 
    (NP 
      (CP-APP 
        (IP 
          (NP-SBJ 
            (-NONE- *PRO*))
                    
          (VP 
            (VV 拍打)))
                    
        (DEC 的))
                    
      (NP 
        (PU 「)
                    
        (NN 实用)
                    
        (NN 目的)
                    
        (PU 」)))
                    
    (LC 之外)))
arg0: 
                    *PRO* 
                

拍打.02 -

Aliases:

拍打 (v.)

Roles:

ARG0-agent: agent
ARG1-patient: entity arg0 hits
ARG2-prd: entity created through hitting arg1

(IP 
  (NP-SBJ 
    (-NONE- *pro*))
                    
  (VP 
    (IP-CND 
      (NP-SBJ 
        (-NONE- *PRO*))
                    
      (VP 
        (ADVP 
          (AD 如果))
                    
        (VP 
          (VC 是)
                    
          (VP 
            (LCP-TMP 
              (IP 
                (NP-SBJ 
                  (-NONE- *PRO*))
                    
                (VP 
                  (VV 做好)
                    
                  (NP-OBJ 
                    (NN 罐形))))
                    
              (LC 之后))
                    
            (ADVP 
              (AD 再))
                    
            (VP 
              (VRD 
                (VV 拍打)
                    
                (VV 出))
                    
              (NP-OBJ 
                (NN 花纹)))))))
                    
    (PU ,)
                    
    (ADVP 
      (AD 一定))
                    
    (VP 
      (VV 会)
                    
      (VP 
        (VV 破掉)))))
arg0: 
                    *pro* 
                
arg2: 
                    花纹 
                
argm: 
                    再 
                
argm: 
                    *PRO* 做好 罐形 之后