Rolesets - 追杀

追杀

追杀.01 -

Aliases:

追杀 (v.)

Roles:

ARG0-agent: agent
ARG1-patient: entity that arg0 chases and tries to kill

(NP-TMP 
  (NT 当时))
                    
(NP-SBJ 
  (NN 枪手))
                    
(VP 
  (PP-TMP 
    (P 在)
                    
    (LCP 
      (IP 
        (NP-SBJ 
          (-NONE- *pro*))
                    
        (VP 
          (VV 枪击)))
                    
      (LC 过后)))
                    
  (PU ,)
                    
  (ADVP 
    (AD 再度))
                    
  (VP 
    (VV 追杀)
                    
    (NP-OBJ 
      (NN 被害人)))))))
argm: 
                    当时          
                
arg0: 
                    枪手          
                
argm: 
                    在 枪击 过后          
                
argm: 
                    再度          
                
arg1: 
                    被害人          
                

追杀.02 -

Aliases:

追杀 (v.)

Roles:

ARG0-agent: agent
ARG1-patient: entity that arg0 chases and tries to kill
ARG2-est: result

(CP-ADV 
  (ADVP 
    (CS 虽然))
                    
  (IP 
    (NP-SBJ 
      (-NONE- *pro*))
                    
    (VP 
      (ADVP 
        (AD 侥幸))
                    
      (VP 
        (VV 逃过)
                    
        (AS 了)
                    
        (NP-OBJ 
          (NN 枪击))))))
                    
(PU ,)
                    
(ADVP 
  (AD 但是))
                    
(NP-SBJ 
  (-NONE- *pro*))
                    
(VP 
  (VV 遭到)
                    
  (AS 了)
                    
  (IP-OBJ 
    (NP-SBJ 
      (NN 枪手))
                    
    (VP 
      (PP-MNR 
        (P 以)
                    
        (NP 
          (NN 钝器)))
                    
      (VP 
        (VRD 
          (VV 追杀)
                    
          (VV 成))
                    
        (NP-OBJ 
          (NN 重伤)))))))
argm: 
                    虽然 侥幸 逃过 了 枪击          
                
argm: 
                    但是          
                
arg1: 
                    *pro*          
                
arg0: 
                    枪手          
                
argm: 
                    以钝器          
                
arg2: 
                    重伤