追杀
追杀.01 -
Aliases:
追杀 (v.)
Roles:
ARG0-agent: agent
ARG1-patient: entity that arg0 chases and tries to kill
ARG1-patient: entity that arg0 chases and tries to kill
(NP-TMP (NT 当时)) (NP-SBJ (NN 枪手)) (VP (PP-TMP (P 在) (LCP (IP (NP-SBJ (-NONE- *pro*)) (VP (VV 枪击))) (LC 过后))) (PU ,) (ADVP (AD 再度)) (VP (VV 追杀) (NP-OBJ (NN 被害人))))))) argm: 当时 arg0: 枪手 argm: 在 枪击 过后 argm: 再度 arg1: 被害人
追杀.02 -
Aliases:
追杀 (v.)
Roles:
ARG0-agent: agent
ARG1-patient: entity that arg0 chases and tries to kill
ARG2-est: result
ARG1-patient: entity that arg0 chases and tries to kill
ARG2-est: result
(CP-ADV (ADVP (CS 虽然)) (IP (NP-SBJ (-NONE- *pro*)) (VP (ADVP (AD 侥幸)) (VP (VV 逃过) (AS 了) (NP-OBJ (NN 枪击)))))) (PU ,) (ADVP (AD 但是)) (NP-SBJ (-NONE- *pro*)) (VP (VV 遭到) (AS 了) (IP-OBJ (NP-SBJ (NN 枪手)) (VP (PP-MNR (P 以) (NP (NN 钝器))) (VP (VRD (VV 追杀) (VV 成)) (NP-OBJ (NN 重伤))))))) argm: 虽然 侥幸 逃过 了 枪击 argm: 但是 arg1: *pro* arg0: 枪手 argm: 以钝器 arg2: 重伤